/* BEGIN USAGE */ /** * — user-fillable image placeholder. * * Drop this into a deck, mockup, or page wherever you want the user to * supply an image. You control the slot's shape and size; the user fills it * by dragging an image file onto it (or clicking to browse). The dropped * image persists across reloads via a .image-slots.state.json sidecar — * same read-via-fetch / write-via-window.omelette pattern as * design_canvas.jsx, so the filled slot shows on share links, downloaded * zips, and PPTX export. Outside the omelette runtime the slot is read-only. * * The host bridge only allows sidecar writes at the project root, so the * HTML that uses this component is assumed to live at the project root too * (same constraint as design_canvas.jsx). * * Attributes: * id Persistence key. REQUIRED for the drop to survive reload — * every slot on the page needs a distinct id. * shape 'rect' | 'rounded' | 'circle' | 'pill' (default 'rounded') * 'circle' applies 50% border-radius; on a non-square slot * that's an ellipse — set equal width and height for a true * circle. * radius Corner radius in px for 'rounded'. (default 12) * mask Any CSS clip-path value. Overrides `shape` — use this for * hexagons, blobs, arbitrary polygons. * fit object-fit: cover | contain | fill. (default 'cover') * With cover (the default) double-clicking the filled slot * enters a reframe mode: the whole image spills past the mask * (translucent outside, opaque inside), drag to reposition, * corner-drag to scale. The crop persists alongside the image * in the sidecar. contain/fill stay static. * position object-position for fit=contain|fill. (default '50% 50%') * placeholder Empty-state caption. (default 'Drop an image') * src Optional initial/fallback image URL. A user drop overrides * it; clearing the drop reveals src again. * * Size and layout come from ordinary CSS on the element — width/height * inline or from a parent grid — so it composes with any layout. * * Usage: * * * */ /* END USAGE */ (() => { const STATE_FILE = '.image-slots.state.json'; // 2× a ~600px slot in a 1920-wide deck — retina-sharp without making the // sidecar enormous. A 1200px WebP at q=0.85 is ~150-300KB. const MAX_DIM = 1200; // Raster formats only. SVG is excluded (can carry script; createImageBitmap // on SVG blobs is inconsistent). GIF is excluded because the canvas // re-encode keeps only the first frame, so an animated GIF would silently // go still — better to reject than surprise. const ACCEPT = ['image/png', 'image/jpeg', 'image/webp', 'image/avif']; // ── Shared sidecar store ──────────────────────────────────────────────── // One fetch + immediate write-on-change for every on the // page. Reads via fetch() so viewing works anywhere the HTML and sidecar // are served together; writes go through window.omelette.writeFile, which // the host allowlists to *.state.json basenames only. const subs = new Set(); let slots = {}; // ids explicitly cleared before the sidecar fetch resolved — otherwise // the merge below can't tell "never set" from "just deleted" and would // resurrect the sidecar's stale value. const tombstones = new Set(); let loaded = false; let loadP = null; function load() { if (loadP) return loadP; loadP = fetch(STATE_FILE) .then((r) => (r.ok ? r.json() : null)) .then((j) => { // Merge: sidecar loses to any in-memory change that raced ahead of // the fetch (drop or clear) so neither is clobbered by hydration. if (j && typeof j === 'object') { const merged = Object.assign({}, j, slots); // A framing-only write that raced ahead of hydration must not // drop a user image that's only on disk — inherit u from the // sidecar for any in-memory entry that lacks one. for (const k in slots) { if (merged[k] && !merged[k].u && j[k]) { merged[k].u = typeof j[k] === 'string' ? j[k] : j[k].u; } } for (const id of tombstones) delete merged[id]; slots = merged; } tombstones.clear(); }) .catch(() => {}) .then(() => { loaded = true; subs.forEach((fn) => fn()); }); return loadP; } // Serialize writes so two near-simultaneous drops on different slots // can't reorder at the backend and leave the sidecar with only the // first. A save requested mid-flight just marks dirty and re-fires on // completion with the then-current slots. let saving = false; let saveDirty = false; function save() { if (saving) { saveDirty = true; return; } const w = window.omelette && window.omelette.writeFile; if (!w) return; saving = true; Promise.resolve(w(STATE_FILE, JSON.stringify(slots))) .catch(() => {}) .then(() => { saving = false; if (saveDirty) { saveDirty = false; save(); } }); } const S_MAX = 5; const clampS = (s) => Math.max(1, Math.min(S_MAX, s)); // Normalize a stored slot value. Pre-reframe sidecars stored a bare // data-URL string; newer ones store {u, s, x, y}. Either shape is valid. function getSlot(id) { const v = slots[id]; if (!v) return null; return typeof v === 'string' ? { u: v, s: 1, x: 0, y: 0 } : v; } function setSlot(id, val) { if (!id) return; if (val) { slots[id] = val; tombstones.delete(id); } else { delete slots[id]; if (!loaded) tombstones.add(id); } subs.forEach((fn) => fn()); // A drop is rare + high-value — write immediately so nav-away can't lose // it. Gate on the initial read so we don't overwrite a sidecar we haven't // merged yet; the merge in load() keeps this change once the read lands. if (loaded) save(); else load().then(save); } // ── Image downscale ───────────────────────────────────────────────────── // Encode through a canvas so the sidecar carries resized bytes, not the // raw upload. Longest side is capped at 2× the slot's rendered width // (retina) and at MAX_DIM. WebP keeps alpha and is ~10× smaller than PNG // for photos, so there's no need for per-image format picking. async function toDataUrl(file, targetW) { const bitmap = await createImageBitmap(file); try { const cap = Math.min(MAX_DIM, Math.max(1, Math.round(targetW * 2)) || MAX_DIM); const scale = Math.min(1, cap / Math.max(bitmap.width, bitmap.height)); const w = Math.max(1, Math.round(bitmap.width * scale)); const h = Math.max(1, Math.round(bitmap.height * scale)); const canvas = document.createElement('canvas'); canvas.width = w; canvas.height = h; canvas.getContext('2d').drawImage(bitmap, 0, 0, w, h); return canvas.toDataURL('image/webp', 0.85); } finally { bitmap.close && bitmap.close(); } } // ── Custom element ────────────────────────────────────────────────────── const stylesheet = ':host{display:inline-block;position:relative;vertical-align:top;' + ' font:13px/1.3 system-ui,-apple-system,sans-serif;color:rgba(0,0,0,.55);width:240px;height:160px}' + '.frame{position:absolute;inset:0;overflow:hidden;background:rgba(0,0,0,.04)}' + // .frame img (clipped) and .spill (unclipped ghost + handles) share the // same left/top/width/height in frame-%, computed by _applyView(), so the // inside-mask crop and the outside-mask spill stay pixel-aligned. '.frame img{position:absolute;max-width:none;transform:translate(-50%,-50%);' + ' -webkit-user-drag:none;user-select:none;touch-action:none}' + // Reframe mode (double-click): the full image spills past the mask. The // spill layer is sized to the IMAGE bounds so its corners are where the // resize handles belong. The ghost inside is translucent; the real // clipped underneath shows the opaque in-mask crop. '.spill{position:absolute;transform:translate(-50%,-50%);display:none;z-index:1;' + ' cursor:grab;touch-action:none}' + ':host([data-panning]) .spill{cursor:grabbing}' + '.spill .ghost{position:absolute;inset:0;width:100%;height:100%;opacity:.35;' + ' pointer-events:none;-webkit-user-drag:none;user-select:none;' + ' box-shadow:0 0 0 1px rgba(0,0,0,.2),0 12px 32px rgba(0,0,0,.2)}' + '.spill .handle{position:absolute;width:12px;height:12px;border-radius:50%;' + ' background:#fff;box-shadow:0 0 0 1.5px #c96442,0 1px 3px rgba(0,0,0,.3);' + ' transform:translate(-50%,-50%)}' + '.spill .handle[data-c=nw]{left:0;top:0;cursor:nwse-resize}' + '.spill .handle[data-c=ne]{left:100%;top:0;cursor:nesw-resize}' + '.spill .handle[data-c=sw]{left:0;top:100%;cursor:nesw-resize}' + '.spill .handle[data-c=se]{left:100%;top:100%;cursor:nwse-resize}' + ':host([data-reframe]){z-index:10}' + ':host([data-reframe]) .spill{display:block}' + ':host([data-reframe]) .frame{box-shadow:0 0 0 2px #c96442}' + '.empty{position:absolute;inset:0;display:flex;flex-direction:column;align-items:center;' + ' justify-content:center;gap:6px;text-align:center;padding:12px;box-sizing:border-box;' + ' cursor:pointer;user-select:none}' + '.empty svg{opacity:.45}' + '.empty .cap{max-width:90%;font-weight:500;letter-spacing:.01em}' + '.empty .sub{font-size:11px}' + '.empty .sub u{text-underline-offset:2px;text-decoration-color:rgba(0,0,0,.25)}' + '.empty:hover .sub u{color:rgba(0,0,0,.75);text-decoration-color:currentColor}' + ':host([data-over]) .frame{outline:2px solid #c96442;outline-offset:-2px;' + ' background:rgba(201,100,66,.10)}' + '.ring{position:absolute;inset:0;pointer-events:none;border:1.5px dashed rgba(0,0,0,.25);' + ' transition:border-color .12s}' + ':host([data-over]) .ring{border-color:#c96442}' + ':host([data-filled]) .ring{display:none}' + // Controls sit BELOW the mask (top:100%), absolutely positioned so the // author-declared slot height is unaffected. The gap is padding, not a // top offset, so the hover target stays contiguous with the frame. '.ctl{position:absolute;top:100%;left:50%;transform:translateX(-50%);padding-top:8px;' + ' display:flex;gap:6px;opacity:0;pointer-events:none;transition:opacity .12s;z-index:2;' + ' white-space:nowrap}' + ':host([data-filled][data-editable]:hover) .ctl,:host([data-reframe]) .ctl' + ' {opacity:1;pointer-events:auto}' + '.ctl button{appearance:none;border:0;border-radius:6px;padding:5px 10px;cursor:pointer;' + ' background:rgba(0,0,0,.65);color:#fff;font:11px/1 system-ui,-apple-system,sans-serif;' + ' backdrop-filter:blur(6px)}' + '.ctl button:hover{background:rgba(0,0,0,.8)}' + '.err{position:absolute;left:8px;bottom:8px;right:8px;color:#b3261e;font-size:11px;' + ' background:rgba(255,255,255,.85);padding:4px 6px;border-radius:5px;pointer-events:none}'; const icon = '' + '' + ''; class ImageSlot extends HTMLElement { static get observedAttributes() { return ['shape', 'radius', 'mask', 'fit', 'position', 'placeholder', 'src', 'id']; } constructor() { super(); const root = this.attachShadow({ mode: 'open' }); // .spill and .ctl sit OUTSIDE .frame so overflow:hidden + border-radius // on the frame (circle, pill, rounded) can't clip them. root.innerHTML = '' + '
' + ' ' + '
' + icon + '
' + '
or browse files
' + '
' + '
' + '
' + ' ' + '
' + '
' + '
' + '
' + '
' + ''; this._frame = root.querySelector('.frame'); this._ring = root.querySelector('.ring'); this._img = root.querySelector('.frame img'); this._empty = root.querySelector('.empty'); this._cap = root.querySelector('.cap'); this._sub = root.querySelector('.sub'); this._spill = root.querySelector('.spill'); this._ghost = root.querySelector('.ghost'); this._err = null; this._input = root.querySelector('input'); this._depth = 0; this._gen = 0; this._view = { s: 1, x: 0, y: 0 }; this._subFn = () => this._render(); // Shadow-DOM listeners live with the shadow DOM — bound once here so // disconnect/reconnect (e.g. React remount) doesn't stack handlers. this._empty.addEventListener('click', () => this._input.click()); root.addEventListener('click', (e) => { const act = e.target && e.target.getAttribute && e.target.getAttribute('data-act'); if (act === 'replace') { this._exitReframe(true); this._input.click(); } if (act === 'clear') { this._exitReframe(false); this._gen++; this._local = null; if (this.id) setSlot(this.id, null); else this._render(); } }); this._input.addEventListener('change', () => { const f = this._input.files && this._input.files[0]; if (f) this._ingest(f); this._input.value = ''; }); // naturalWidth/Height aren't known until load — re-apply so the cover // baseline is computed from real dimensions, not the 100%×100% fallback. this._img.addEventListener('load', () => this._applyView()); // Gated on editable + fit=cover so share links and contain/fill slots // stay static. this.addEventListener('dblclick', (e) => { if (!this.hasAttribute('data-editable') || !this._reframes()) return; e.preventDefault(); if (this.hasAttribute('data-reframe')) this._exitReframe(true); else this._enterReframe(); }); // Pan + resize both originate on the spill layer. A handle pointerdown // drives an aspect-locked resize anchored at the opposite corner; any // other pointerdown on the spill pans. Offsets are frame-% so a // reframed slot survives responsive resize / PPTX export. this._spill.addEventListener('pointerdown', (e) => { if (e.button !== 0 || !this.hasAttribute('data-reframe')) return; e.preventDefault(); e.stopPropagation(); this._spill.setPointerCapture(e.pointerId); const rect = this.getBoundingClientRect(); const fw = rect.width || 1, fh = rect.height || 1; const corner = e.target.getAttribute && e.target.getAttribute('data-c'); let move; if (corner) { // Resize about the OPPOSITE corner. Viewport-px throughout (rect // fw/fh, not clientWidth) so the math survives a transform:scale() // ancestor — deck_stage renders slides scaled-to-fit. const iw = this._img.naturalWidth || 1, ih = this._img.naturalHeight || 1; const base = Math.max(fw / iw, fh / ih); const sx = corner.includes('e') ? 1 : -1; const sy = corner.includes('s') ? 1 : -1; const s0 = this._view.s; const w0 = iw * base * s0, h0 = ih * base * s0; const cx0 = (50 + this._view.x) / 100 * fw; const cy0 = (50 + this._view.y) / 100 * fh; const ox = cx0 - sx * w0 / 2, oy = cy0 - sy * h0 / 2; const diag0 = Math.hypot(w0, h0); const ux = sx * w0 / diag0, uy = sy * h0 / diag0; move = (ev) => { const proj = (ev.clientX - rect.left - ox) * ux + (ev.clientY - rect.top - oy) * uy; const s = clampS(s0 * proj / diag0); const d = diag0 * s / s0; this._view.s = s; this._view.x = (ox + ux * d / 2) / fw * 100 - 50; this._view.y = (oy + uy * d / 2) / fh * 100 - 50; this._clampView(); this._applyView(); }; } else { this.setAttribute('data-panning', ''); const start = { px: e.clientX, py: e.clientY, x: this._view.x, y: this._view.y }; move = (ev) => { this._view.x = start.x + (ev.clientX - start.px) / fw * 100; this._view.y = start.y + (ev.clientY - start.py) / fh * 100; this._clampView(); this._applyView(); }; } const up = () => { try { this._spill.releasePointerCapture(e.pointerId); } catch {} this._spill.removeEventListener('pointermove', move); this._spill.removeEventListener('pointerup', up); this._spill.removeEventListener('pointercancel', up); this.removeAttribute('data-panning'); this._dragUp = null; }; // Stashed so _exitReframe (Escape / outside-click mid-drag) can // tear the capture + listeners down synchronously. this._dragUp = up; this._spill.addEventListener('pointermove', move); this._spill.addEventListener('pointerup', up); this._spill.addEventListener('pointercancel', up); }); // Wheel zoom stays available inside reframe mode as a trackpad nicety — // zooms toward the cursor (offset' = cursor·(1-k) + offset·k). this.addEventListener('wheel', (e) => { if (!this.hasAttribute('data-reframe')) return; e.preventDefault(); const r = this.getBoundingClientRect(); const cx = (e.clientX - r.left) / r.width * 100 - 50; const cy = (e.clientY - r.top) / r.height * 100 - 50; const prev = this._view.s; const next = clampS(prev * Math.pow(1.0015, -e.deltaY)); if (next === prev) return; const k = next / prev; this._view.s = next; this._view.x = cx * (1 - k) + this._view.x * k; this._view.y = cy * (1 - k) + this._view.y * k; this._clampView(); this._applyView(); }, { passive: false }); } connectedCallback() { // Warn once per page — an id-less slot works for the session but // cannot persist, and two id-less slots would share nothing. if (!this.id && !ImageSlot._warned) { ImageSlot._warned = true; console.warn(' without an id will not persist its dropped image.'); } this.addEventListener('dragenter', this); this.addEventListener('dragover', this); this.addEventListener('dragleave', this); this.addEventListener('drop', this); subs.add(this._subFn); // width%/height% in _applyView encode the frame aspect at call time — // a host resize (responsive grid, pane divider) would stretch the // image until the next _render. Re-render on size change: _render() // re-seeds _view from stored before clamp/apply, so a shrink→grow // cycle round-trips instead of ratcheting x/y toward the narrower // frame's clamp range. this._ro = new ResizeObserver(() => this._render()); this._ro.observe(this); load(); this._render(); } disconnectedCallback() { subs.delete(this._subFn); this.removeEventListener('dragenter', this); this.removeEventListener('dragover', this); this.removeEventListener('dragleave', this); this.removeEventListener('drop', this); if (this._ro) { this._ro.disconnect(); this._ro = null; } this._exitReframe(false); } _enterReframe() { if (this.hasAttribute('data-reframe')) return; this.setAttribute('data-reframe', ''); this._applyView(); // Close on click outside (the spill handler stopPropagation()s so // in-image drags don't reach this) and on Escape. Listeners are held // on the instance so _exitReframe / disconnectedCallback can detach // exactly what was attached. this._outside = (e) => { if (e.composedPath && e.composedPath().includes(this)) return; this._exitReframe(true); }; this._esc = (e) => { if (e.key === 'Escape') this._exitReframe(true); }; document.addEventListener('pointerdown', this._outside, true); document.addEventListener('keydown', this._esc, true); } _exitReframe(commit) { if (!this.hasAttribute('data-reframe')) return; if (this._dragUp) this._dragUp(); this.removeAttribute('data-reframe'); this.removeAttribute('data-panning'); if (this._outside) document.removeEventListener('pointerdown', this._outside, true); if (this._esc) document.removeEventListener('keydown', this._esc, true); this._outside = this._esc = null; if (commit) this._commitView(); } attributeChangedCallback() { if (this.shadowRoot) this._render(); } // handleEvent — one listener object for all four drag events keeps the // add/remove symmetric and the depth counter correct. handleEvent(e) { if (e.type === 'dragenter' || e.type === 'dragover') { // Without preventDefault the browser never fires 'drop'. e.preventDefault(); e.stopPropagation(); if (e.dataTransfer) e.dataTransfer.dropEffect = 'copy'; if (e.type === 'dragenter') this._depth++; this.setAttribute('data-over', ''); } else if (e.type === 'dragleave') { // dragenter/leave fire for every descendant crossing — count depth // so hovering the icon inside the empty state doesn't flicker. if (--this._depth <= 0) { this._depth = 0; this.removeAttribute('data-over'); } } else if (e.type === 'drop') { e.preventDefault(); e.stopPropagation(); this._depth = 0; this.removeAttribute('data-over'); const f = e.dataTransfer && e.dataTransfer.files && e.dataTransfer.files[0]; if (f) this._ingest(f); } } async _ingest(file) { this._setError(null); if (!file || ACCEPT.indexOf(file.type) < 0) { this._setError('Drop a PNG, JPEG, WebP, or AVIF image.'); return; } // toDataUrl can take hundreds of ms on a large photo. A Clear or a // newer drop during that window would be clobbered when this await // resumes — bump + capture a generation so stale encodes bail. const gen = ++this._gen; try { const w = this.clientWidth || this.offsetWidth || MAX_DIM; const url = await toDataUrl(file, w); if (gen !== this._gen) return; // Only exit reframe once the new image is in hand — a rejected type // or decode failure leaves the in-progress crop untouched. this._exitReframe(false); const val = { u: url, s: 1, x: 0, y: 0 }; setSlot(this.id || '', val); // Keep a session-local copy for id-less slots so the drop still // shows, even though it cannot persist. if (!this.id) { this._local = val; this._render(); } } catch (err) { if (gen !== this._gen) return; this._setError('Could not read that image.'); console.warn(' ingest failed:', err); } } _setError(msg) { if (this._err) { this._err.remove(); this._err = null; } if (!msg) return; const d = document.createElement('div'); d.className = 'err'; d.textContent = msg; this.shadowRoot.appendChild(d); this._err = d; setTimeout(() => { if (this._err === d) { d.remove(); this._err = null; } }, 3000); } // Reframing (pan/resize) is only meaningful for fit=cover — contain/fill // keep the old object-fit path and double-click is a no-op. _reframes() { return this.hasAttribute('data-filled') && (this.getAttribute('fit') || 'cover') === 'cover'; } // Cover-baseline geometry, shared by clamp/apply/resize. Null until the // img has loaded (naturalWidth is 0 before that) or when the slot has no // layout box — ResizeObserver fires with a 0×0 rect under display:none, // and clamping against a degenerate 1×1 frame would silently pull the // stored pan toward zero. _geom() { const iw = this._img.naturalWidth, ih = this._img.naturalHeight; const fw = this.clientWidth, fh = this.clientHeight; if (!iw || !ih || !fw || !fh) return null; return { iw, ih, fw, fh, base: Math.max(fw / iw, fh / ih) }; } _clampView() { // Pan range on each axis is half the overflow past the frame edge. const g = this._geom(); if (!g) return; const mx = Math.max(0, (g.iw * g.base * this._view.s / g.fw - 1) * 50); const my = Math.max(0, (g.ih * g.base * this._view.s / g.fh - 1) * 50); this._view.x = Math.max(-mx, Math.min(mx, this._view.x)); this._view.y = Math.max(-my, Math.min(my, this._view.y)); } _applyView() { const g = this._geom(); const fit = this.getAttribute('fit') || 'cover'; if (fit !== 'cover' || !g) { // Non-cover, or dimensions not known yet (before img load). this._img.style.width = '100%'; this._img.style.height = '100%'; this._img.style.left = '50%'; this._img.style.top = '50%'; this._img.style.objectFit = fit; this._img.style.objectPosition = this.getAttribute('position') || '50% 50%'; return; } // Cover baseline: img fills the frame on its tighter axis at s=1, so // pan works immediately on the overflowing axis without zooming first. // Width/height and left/top are all frame-% — depends only on the // frame aspect ratio, so a responsive resize keeps the same crop. The // spill layer mirrors the same box so its corners = image corners. const k = g.base * this._view.s; const w = (g.iw * k / g.fw * 100) + '%'; const h = (g.ih * k / g.fh * 100) + '%'; const l = (50 + this._view.x) + '%'; const t = (50 + this._view.y) + '%'; this._img.style.width = w; this._img.style.height = h; this._img.style.left = l; this._img.style.top = t; this._img.style.objectFit = ''; this._spill.style.width = w; this._spill.style.height = h; this._spill.style.left = l; this._spill.style.top = t; } _commitView() { const v = { s: this._view.s, x: this._view.x, y: this._view.y }; if (this._userUrl) v.u = this._userUrl; // Framing-only (no u) persists too so an author-src slot remembers its // crop; clearing the sidecar still falls through to src=. if (this.id) setSlot(this.id, v); else { this._local = v; } } _render() { // Shape / mask. Presets use border-radius so the dashed ring can // follow the rounded outline; clip-path is only applied for an // explicit `mask` (the ring is hidden there since a rectangle // dashed border chopped by an arbitrary polygon looks broken). const mask = this.getAttribute('mask'); const shape = (this.getAttribute('shape') || 'rounded').toLowerCase(); let radius = ''; if (shape === 'circle') radius = '50%'; else if (shape === 'pill') radius = '9999px'; else if (shape === 'rounded') { const n = parseFloat(this.getAttribute('radius')); radius = (Number.isFinite(n) ? n : 12) + 'px'; } this._frame.style.borderRadius = mask ? '' : radius; this._frame.style.clipPath = mask || ''; this._ring.style.borderRadius = mask ? '' : radius; this._ring.style.display = mask ? 'none' : ''; // Controls and reframe entry gate on this so share links stay read-only. const editable = !!(window.omelette && window.omelette.writeFile); this.toggleAttribute('data-editable', editable); this._sub.style.display = editable ? '' : 'none'; // Content. The sidecar is also writable by the agent's write_file // tool, so its value isn't guaranteed canvas-originated — only accept // data:image/ URLs from it. The `src` attribute is author-controlled // (Claude wrote it into the HTML) so it passes through unchanged. let stored = this.id ? getSlot(this.id) : this._local; if (stored && stored.u && !/^data:image\//i.test(stored.u)) stored = null; const srcAttr = this.getAttribute('src') || ''; this._userUrl = (stored && stored.u) || null; const url = this._userUrl || srcAttr; // Don't clobber an in-flight reframe with a store-triggered re-render. if (!this.hasAttribute('data-reframe')) { this._view = { s: stored && Number.isFinite(stored.s) ? clampS(stored.s) : 1, x: stored && Number.isFinite(stored.x) ? stored.x : 0, y: stored && Number.isFinite(stored.y) ? stored.y : 0, }; } this._cap.textContent = this.getAttribute('placeholder') || 'Drop an image'; // Toggle via style.display — the [hidden] attribute alone loses to // the display:flex / display:block rules in the stylesheet above. if (url) { if (this._img.getAttribute('src') !== url) { this._img.src = url; this._ghost.src = url; } this._img.style.display = 'block'; this._empty.style.display = 'none'; this.setAttribute('data-filled', ''); this._clampView(); this._applyView(); } else { this._img.style.display = 'none'; this._img.removeAttribute('src'); this._ghost.removeAttribute('src'); this._empty.style.display = 'flex'; this.removeAttribute('data-filled'); } } } if (!customElements.get('image-slot')) { customElements.define('image-slot', ImageSlot); } })();